Natural Thrust is a turn based racing game, where you plan 3 moves in advance. 
Use the knobs to control your ship's direction, and rearrange the dice to control your ships thrust. After each one second turn has been executed, the game will pause, and let you plan your next three moves again - but remember, momentum is preserved!
I hope you like doing complex vector additon in your head!

Try and finish each level in the shortest time possible!

Tips: To turn a corner successfully, you'll want to orient your ship to the center of circle that is your turn's curve. If you hold a string, with a weight on the end of it, and spin that weight around your head, you can imagine that the string pulling on the weight is similar to your ships thrust. Thrusting in the direction you want to go will only drive your ship into the barrier, as you have to keep your current velocity in mind.

Art: Russell Morgan (Roucan)

Programming: Shawn Khan (Meowzors), Javier Santillan (Reviani), Russell Morgan (Roucan)

Music / Sound: Zach Leija (Sultan of Sirloin)

Comments

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Such a clever idea!

Totally fun! Took a bit to figure out the controls, but it makes sense quickly. Sounds and music were great. Glad that the ship didn't blow up after too many bounces. Inventive dice roll mechanic, haven't seen anything else like it.

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Managed a 3:09:30 on the last level : )

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There are short instructions in the pause menu